Communications technology is expanding through the entire global community (Dyson 2). Children everywhere are being born into a world of images and messages, which are largely separated from their home, school and spiritual lives (Dyson 2). In society today storytellers are seldom parents, grandparents, teachers or the clergy; instead they are the handful of distant forces with something to sell (Dyson 2). What is unique about the media industry is that in global and corporate domination they have become part of our culture as well as our identity (Dyson 3). Social scientists and child advocates have been exploring the effects of media for decades, yet it is only recently that the concern has generated a public debate (Bok 3).
Disagreements concerning the effect of violence revealed in works of art and entertainment have resonated over the centuries (Bok 41). We must ask ourselves whether or not our versions of entertainment exhibits anymore violence then past forms of recreation, for example gladiatorial games or public hangings (Bok 23).
Plato viewed human life as a pilgrimage from the appearance to reality (Bok 41). He also believed that a piece of art had to be strictly censored when they depicted any form of evil and cruelty (Bok 41). When an artist imitated what was bad, they add to the sum of badness in the world (Bok 41). Both Plato and Aristotle pointed out, we as humans do find delight in representations of objects and emotions that would consider different from real life; most of us agree with Aristotle in refusing to believe that they are corrupt (Bok 41).
The Romans remain the prototype for violent entertainment at its most extreme (Bok 17). It was a culture, which sanctioned tradition, foreign conquest was a domestic culture, and weapons were easily available (Bok 17). The treatment of newborns and slaves within the home extended to crucifixions and other brutal punishments (Bok 17). Though on a ...